My game is lagging on play, for some reason, help?
That’s a bit open ended my friend, without a little more information it’s gonna be damn near impossible to pinpoint the problem. ;p
I have fog, light, fps control, and terrain with 3 textures. Grass trees.
There it is, and the fps control I tried to switch the model
Possiblilies:
- You computer can’t handle the scene
- Fact: The editor is slower than the actual build
- Too much lights
- Lack of optimzation
- The fog
- The model
- Poly/Tris count
- Realtime lighting
- Poor scripting
- Too much scripting
- Too much resource use
- lack of avaliable resources
- Draw calls
- Too much Grass and Trees
etc…