LAGS on MTK6589T Quad Core 1.5GHz PowerVR SGX 544MP

hello
im new here so sorry for nood questions. Im trying unity on my phone Iocean X7 elite: 2gb ram, MTK6589T Quad Core 1.5GHz PowerVR SGX 544MP.
just simple test: 1 model: 2400 vertexes, rotated via curve.

I tried with and without textures, with and without lights… made cca 20 builds and always observe little lags from time to time, not on same frames in rotation. (overall seems to be enough power to render this)

can please someone explain why this lags.

thank you.

Have you already tried forcing en- or disabling vsync to start with? do you have any logs being put out? those tend up to chew some process time i noticed myself. that’s a start i can think of to start looking :slight_smile:

Thank you for response. I will check it.