Hello. Sorry for my English. I have completed the simple 2D mobile game. The problem is that at high resolution (eg 2048 × 1536) proposes a game (30 fps). On the other resolutions (eg 1440x900) all good.
If I turn off the UI then game runs smoothly
The profiler can be seen that “Gfx.WaitForPresent” loads of about 80%
Profiler:
Overdraw:
I really hope for your help because I do not know what to do.