Its all in but I took the engine down whilst I add higher quality textures and lighting. I was trying to prevent piracy but people where commenting it didn’t look good enough.
Edit: Oh wait its not taken down Guess it is pending a review
Edit 2: To clarify there is indeed a main menu and multiple save and load files for worlds. It should be there for the demo’s
I looked at the history of johny256’s posts and they are all very similar to that style. Maybe English isn’t his native language? Anyways, his posts generally don’t seem polite.
The engine ended up not being depreciated in the end, I submitted an update earlier that day then the depreciation after and it seems the update overwrote the depreciation so it stayed live. Once I found out I realised we have made good progress on lighting and applying post effects to the scene.
Sorry for the delayed response I was at my brothers wedding and vowed not to work!
Anyway sorry but I don’t know what a TPS mode is so I doubt it has it! However I am very open to new features if they are interesting, what is a TPS mode?
Hmm do you mean Third Person Shooter mode? If so what you really mean is an over the shoulder view, this is Very easy to organise, you simple move your camera behind and above the character and job done
Sorry for the slow reply I have been on holiday. Care to elaborate on what you mean by AI? (Enemies, animals, NPC, etc)
Either way it wont be immediately next, I am still working on ironing out the bugs in the full PBR lighting system which is next, then after that my next task is going to be a minecart system so it would have be to at least after I do those.
I will indeed although again which ai? I have a full roadmap of stuff on Trello and generally jump around depending on what people are asking for:
Minecarts was a request from my very first customer so its going in first after the lighting update, after that I don’t see why Ai couldn’t be next. I will probably start with some basic enemies since with the new lighting I have a proper day/night cycle in there
simple enemy ai like in minecraft since your asset is based on that heavily. So animals and enemies that attack. simple stuff nothing fancy, like minecraft
Fair enough! Yeah don’t see why it couldn’t be next on the list I hesitated to add animal A.I/movement since there are tons of packs on the store with animal animations and controllers so thought it might be wasted effort on my part to have them in the first version.