Laircraft: Voxel Engine

Welcome to the forums for Laircraft! For now please either keep support requests here or on the Trello board: Trello

This means I don’t have to reply to people individually via email and save a lot of time. The more time I save the more time I can spend fixing bugs!

If you are looking for tutorials they can all be found on my vimeo profile page: https://vimeo.com/user15077144

Documentation can be found here: Laircraft Documentation - Google Drive
Asset Store Link: https://www.assetstore.unity3d.com/#!/content/79820

Finally live! :smile:

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main menu and save game?

Its all in but I took the engine down whilst I add higher quality textures and lighting. I was trying to prevent piracy but people where commenting it didn’t look good enough.

Edit: Oh wait its not taken down :confused: Guess it is pending a review
Edit 2: To clarify there is indeed a main menu and multiple save and load files for worlds. It should be there for the demo’s

Add Hands animation and fps hands, add guns shot,bow atd…add AI

Umm yeah you will get far in life with some manners…

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I looked at the history of johny256’s posts and they are all very similar to that style. Maybe English isn’t his native language? Anyways, his posts generally don’t seem polite.

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I was thinking that as well but frankly its no excuse. Takes 2 seconds to Google please in the language you are trying to learn :wink:

Hey folks,

The engine ended up not being depreciated in the end, I submitted an update earlier that day then the depreciation after and it seems the update overwrote the depreciation so it stayed live. Once I found out I realised we have made good progress on lighting and applying post effects to the scene.

MASSIVE thanks to Gabro Media for helping me out with this. check out their great stuff here: Unity Asset Store - The Best Assets for Game Making

Anyway thought I would post to show progress on lighting and show the direction this engine is headed.


Hello.
Does this asset has TPS mode?

Hey Takapi,

Sorry for the delayed response I was at my brothers wedding and vowed not to work!

Anyway sorry but I don’t know what a TPS mode is so I doubt it has it! However I am very open to new features if they are interesting, what is a TPS mode?

Cheers!
Jason

Thank you for your reply and congratulations! :slight_smile:
I want to operate while watching my character.
For example, like Cube World.

Hmm do you mean Third Person Shooter mode? If so what you really mean is an over the shoulder view, this is Very easy to organise, you simple move your camera behind and above the character and job done :slight_smile:

Oh,that’s right. :slight_smile:

Adding Ai in laircraft? next Update?

Hey Johny,

Sorry for the slow reply I have been on holiday. Care to elaborate on what you mean by AI? (Enemies, animals, NPC, etc)

Either way it wont be immediately next, I am still working on ironing out the bugs in the full PBR lighting system which is next, then after that my next task is going to be a minecart system so it would have be to at least after I do those.

impressive asset! How could I missed it? So you will add AI any way in the future? Then I will purchase.

Cheers glad you like it :smile:

I will indeed although again which ai? :stuck_out_tongue: I have a full roadmap of stuff on Trello and generally jump around depending on what people are asking for:

Minecarts was a request from my very first customer so its going in first after the lighting update, after that I don’t see why Ai couldn’t be next. I will probably start with some basic enemies since with the new lighting I have a proper day/night cycle in there

simple enemy ai like in minecraft since your asset is based on that heavily. So animals and enemies that attack. simple stuff nothing fancy, like minecraft :smile:

Fair enough! Yeah don’t see why it couldn’t be next on the list :slight_smile: I hesitated to add animal A.I/movement since there are tons of packs on the store with animal animations and controllers so thought it might be wasted effort on my part to have them in the first version.

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