Does Unity Multiplayer Networking support local network games without the need for the relay server? I seem to remember there was mention of it, maybe in a Unite video, but I’ve looked at all the documentation and the roadmap and haven’t seen anything else about it.
Hi rikey,
Yes, MatchMaker and Relay are only there to help discover other players on the internet and play then with them. Sean’s post here can point you in the right direction for discovering players on your LAN without MatchMaker.
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