Landscape Builder - Procedural Terrains, Advanced Prefab System, spline tool, and more

Landscape Builder 1.4.1

We are pleased to say the next version of LB has been submitted for approval. If you can’t wait, [Beta Program]( [BETA PROGRAM] Landscape Builder - realworld, GPU acceleration, prefab placement page-3#post-3217206) members can get early access to the builds which are available in 5.4.3p2, 5.6.0p1, and 2017.1.0f1 packages.

This release includes:

[FIXED] Save Template - ArgumentNullException: Argument cannot be null.
[FIXED] Camera Animator - Calling BeginAnimation() sometimes fails to start animating camera
[IMPROVED] Camera Path - add Snap To Terrain
[NEW] Native Stencil Filters for Texturing, Trees, Grass, Mesh/Prefab placement
[NEW] Import external layout PNG files into stencil layers from Alpha, Grayscale, or R/G/B channels
[NEW] Sample script and prefab for applying Stencil Layers as filters at runtime

We are currently short-listing features and improvements for the next release. Post your suggestions here.

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