I would like to do landscape morphing. I want to explain, what I understand when talking about landscape morphing.
To me landscape morphing means:
- Create a landscape only using a few parameters
- Change the landscape according to parameter change(this would be the morphing effect)
2.1 On it’s place
2.2 Attached to each other so a camera can fly through and the environment changes according to parameters. A visual connection could be a path that goes from one landscape into the other line only the path style remains and everything else changes.
The idea would be to have three or more parameters, namely
- Brightness(from dark night to bright day)
- Confinement(from confined scenarios like a tiny barn filled with a lot of tools to a huge plateau or mountains in the distance, large water areas)
- Temperature(summer/winter(ie. snow))
What would be the quickest way to creating those environments “on the fly”/programmatically?