Hello,
I am using latest version of Localization Package. There is a problem in saving language change in Android Build. When I restarting game, language resetting to English. I tried Localization in my previous game (That time using Localization v7 maybe) and this problem was not there. As you said last time:
“Click the + button for the locale selectors. I think there’s one called player Prefs selector. Drag that to the top.”
So I done same. Everything working as expected in Unity Editor but in Android not.
Here is some logcat errors and warnings:
2021/01/13 21:32:02.599 17579 17597 Error Unity A scripted object (probably UnityEngine.Localization.Settings.LocalizationSettings?) has a different serialization layout when loading. (Read 184 bytes but expected 2724 bytes)
2021/01/13 21:32:02.599 17579 17597 Error Unity Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
2021/01/13 21:32:09.355 17579 17597 Error Unity Exception: There is no active LocalizationSettings.
2021/01/13 21:32:09.355 17579 17597 Error Unity at UnityEngine.Localization.Settings.LocalizationSettings.ValidateSettingsExist (System.String error) [0x00000] in <00000000000000000000000000000000>:0
2021/01/13 21:32:09.355 17579 17597 Error Unity at UnityEngine.Localization.LocalizedString.add_StringChanged (UnityEngine.Localization.LocalizedString+ChangeHandler value) [0x00000] in <00000000000000000000000000000000>:0
2021/01/13 21:32:09.355 17579 17597 Error Unity (Filename: currently not available on il2cpp Line: -1)
2021/01/13 21:34:10.494 17579 17597 Warn Unity Could not find localization settings. Default will be used.
2021/01/13 21:34:10.494 17579 17597 Warn Unity UnityEngine.Localization.Settings.LocalizationSettings:GetOrCreateSettings()
2021/01/13 21:34:10.494 17579 17597 Warn Unity UnityEngine.Localization.Settings.LocalizationSettings:get_Instance()
2021/01/13 21:34:10.494 17579 17597 Warn Unity UnityEngine.Localization.Settings.LocalizationSettings:remove_SelectedLocaleChanged(Action`1)
2021/01/13 21:34:10.494 17579 17597 Warn Unity UnityEngine.Localization.LocalizedString:remove_StringChanged(ChangeHandler)
2021/01/13 21:34:10.494 17579 17597 Warn Unity MoreMountains.InfiniteRunnerEngine.MainMenuManager:OnClickQuit()
2021/01/13 21:34:10.494 17579 17597 Warn Unity UnityEngine.Events.UnityAction:Invoke()
2021/01/13 21:34:10.494 17579 17597 Warn Unity UnityEngine.Events.UnityEvent:Invoke()
2021/01/13 21:34:10.494 17579 17597 Warn Unity
2021/01/13 21:34:10.494 17579 17597 Warn Unity (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
2021/01/13 21:34:10.494 17579 17597 Warn Unity