Large Entities

Realistic question: How can I see the number of entities per chunk for a given archetype?

Theoretical question: What happens when a single entity archetype exceeds the chunk size in componentdata?

I have this graphic saved from like 2 years ago. I can’t remember who created it so I can’t give credit but it’s been very useful

When you exceed the limit you’ll get an error and everything breaks.

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To add on that tertle’s info - There has been talk in the past from Unity about allowing for larger chunk sizes, for this purpose. I believe the idea was called “megachunks”.

However, many here have found that exceeding the current chunk size is often a sign of a design problem.