LASER BEAMS ZZZZZZZZZAP! [ Instantiate Position Issue]

Hey guys, I was wonder what a good method for instantiating a beam from one point to another point. An example would be having an animated character shoot a laser from his eye and having that instantiated object follow the head with the animation. I hope that made sense. I have been having a rough time figuring this one out.

thanks K:sunglasses::sunglasses::sunglasses:

I was thinking that the LineRenderer would be a cool solution for a laser and a ray cast for collision.

Sounds reasonable. Have you tried it?

yeah I was able to spawn on which is quite easy. I basically want to spawn an object and have it follow the bone in another object. In practice making it a child.