I thought it would be cool to make a batch file so that once the build is successful, launch a batch file and do some goodies. Copy files to prep for building for Steam, etc… if a debug build add the steamworks.net txt file …
Any way of doing this?
I thought it would be cool to make a batch file so that once the build is successful, launch a batch file and do some goodies. Copy files to prep for building for Steam, etc… if a debug build add the steamworks.net txt file …
Any way of doing this?
Any word on this? I recently built a batch file that would 1-click wipe the old version Steam build files, copy the new build files to my Steam staging area, then launch the steam uploader + the websites needed to make that new version live. It would be awesome if I can chain it (so i can build, leave the house, and set it live on my phone later).
PS - if anyone wants this batch file, let me know
does this work?
at least it runs after build completed, tested with:
https://github.com/UnityCommunity/UnityLibrary/blob/master/Scripts/Editor/BuildProcess/PostProcessBuild.cs
YEAAA!! This is exactly what I was looking for. Thanks mate!