I’m trying to create a simple android App that lets me launch several AR demos created in Unity3D.
I’ve exported one unity3d project to a “google android project” and then copied the contents of that project to my app project (android Studio). That way I manged to launch the unity project in a new activity, when clicking a button.
However, I can’t copy the files from the 2nd unity project as they would overwrite the ones from the 1st project.
Is there another way (a correct way) to launch unity projects exported to android, in different activities?