Launch failed in iOS crashed with "EXC_BREAKPOINT(code=EXC_I386_BPT, subcode=0x0)"

Hello.
My iOS App build with 5.2.0f3 just crash with “EXC_BREAKPOINT(code=EXC_I386_BPT, subcode=0x0)” and log:


dyld: lazy symbol binding failed: Symbol not found: _UnityParseCommandLine

Referenced from: /Users/Lynx/Library/Developer/CoreSimulator/Devices/44320F9E-832C-4E56-BC07-B2E8756A95F3/data/Containers/Bundle/Application/662A9C61-3C0F-473C-9AA7-66836DDA5C2C/game.app/game

Expected in: flat namespace

in UnityParseCommandLine function where at main chunk

I use Xcode6.4 , build with iOS8.4 , arch : arm64 arm7 arm7s
Anyone can help me ?
Thank you!

i found solution.
i modified build settings-architectures-supported platforms to ios, which “iphonesimulator” originally
it sounds supported platforms can not modifies by myself, i change to iphoneos at unity setting instead.