Ok, this is a very strange one. I used to show a splash image, call it Red Image for now, I then deleted that one from my assets folder and created a new one, lets call it blue image. I then made the player settings use this new one for all the laugh screen images.
When I run this new project on an iPad it briefly shows the original Red image and then shows the new blue one!! The red one doesn’t exist anywhere in the project any more! I’ve deleted the IOS Xcode build folder and rebuilt it. Deleted the app from the iPad but the Red image still is being shown followed by the new one!
I’m going totally crazy as I need to release this game but can’t while it’s doing this. Any ideas?
I’ve thoroughly gone through both the assets folder and the final Xcode project and the old image is definitely not there.
I have the exact same problem. No help from the Unity guys?
Edit: this is apparently the same problem reported in this forum here and here .
Creating a new project and copying assets and project settings does not help. Also, I cannot find the “wrong image” on the Xcode project, so maybe it’s inside resources.assets?
I’m seeing this issue in Unity 2018.3.8f1. I’ve removed all the splash images from the project settings and it still attempts to display a launch image. The image that is displayed it a bit distorted as well.
I had changed the Mesh Type image settings from Full Rect to Tight at some point, but I’m not sure if this is related.