Lava

How would I make a lava shader? I want the visible image on the top to sort of warp and move, as well as the lava having a deadly effect on the player and cosign it to respawn.

There are some tips on creating the visual effect of lava in this thread.

Creating the “deadly” effect on the player will depend on the type of gameplay you have. Typically, you would add a mesh collider to the lava object(s). Then, you could use a script on the lava to respawn the player when he hits the lava:-

var player: GameObject;

function OnCollisionEnter(coll: Collision) {
   if (coll.gameObject == player) {
      // Respawn code.
   }
}