Layer problem

Hello all,

I have a problem in my FPS. I have a persona with 2 cameras, 1 for the scene, and another for watch only the weapon in a layer. When I play in Unity, I haven’t problem, but when I compile my game, the layer doesn’t appear :face_with_spiral_eyes:

I hope you will can help me guys :slight_smile:

Are the cameras being rendered at the same depth? If they are, that might explain it (the editor may behave one way with equal depths while the build behaves another)