I am new to unity … and i would like to understand how to change the layer page to use.
I have my own player that changes animations according to the mode.
The mode is read via an enum {UNARMED, ONEHAND, …} present in the movement script
I have also created a script with StateMachineBehaviour that manages the animations that must be called with trigger parameters…
I put a picture
IN CONCLUSION: I would need to switch to using one layer or the other according to my player mode
Thanks for your special help. Come on tell me something
>.<
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yes maybe that's what I'm looking for but how can I access this substate with only one condition I have more style for my player.. example: if i press 1 my player changes all animations. explain to me how it works
– Venividiviciuus