LayoutGrid that is Tilemap property should become layoutgrid with Unity naming rule.

I’m sorry, verry small issue. But …

Tilemap has LayoutGrid property.

With common C# naming rule, public propery names are upper camel.

But in Unity, public property names are lower camel.

So I think LayoutGrid should become layoutgrid.

Thanks for pointing that out. I will pass it on. :slight_smile: