I’m sorry, verry small issue. But …
Tilemap has LayoutGrid property.
With common C# naming rule, public propery names are upper camel.
But in Unity, public property names are lower camel.
So I think LayoutGrid should become layoutgrid.
I’m sorry, verry small issue. But …
Tilemap has LayoutGrid property.
With common C# naming rule, public propery names are upper camel.
But in Unity, public property names are lower camel.
So I think LayoutGrid should become layoutgrid.
Thanks for pointing that out. I will pass it on.