Hi,
How to integrate Leadbolt ads into Unity project?
I have downloaded Leadbolt SDK and placed pubxapp.jar and pubxappCom.jar into Plugins/Android.

This is my LeadboltIntegration.cs file:

using UnityEngine;
using System.Collections;
using System.Runtime.InteropServices;
using System;

public class LeadboltIntegration : MonoBehaviour
{
	public string id;
	static AndroidJavaObject adController;

	void Start ()
	{
		
		Invoke ("Initialize",3);
		Invoke ("LoadAd",5);
	}

	void Initialize ()
	{
		using(AndroidJavaClass unityPlayer = new AndroidJavaClass ("com.unity3d.player.UnityPlayer"))
		{
			using(AndroidJavaObject activity = unityPlayer.GetStatic<AndroidJavaObject> ("currentActivity"))
			{
				adController = new AndroidJavaObject ("com.pad.android.iappad.AdController", activity, id);
			}
		}
	}
	void LoadAd()
	{
		adController.Call ("setAsynchTask", true);
		adController.Call ("loadAd");
	}
	public void OnApplicationQuit() 
    {
		adController.Call ("destroyAd");
    }
}	

But application is crashing upon load.

Log in to Leadbolt and look up unity3d they have a sample scene with code available for unity3d. Its a unity package with all the required files to run. So far it worked for me but the sample ads take a few sec to pop up.