I have a small question regarding the leaderboards costing.
My game will support regions therefor I will have to create a leaderboard per region where a region would represent the countries of the world, there for we are talking about in the best the case about 195 countries.
Of course i would create the leaderboards on demand, however i am thinking what would be the limit?
I did see this image of costing:
So does that mean that I can have up to 50 leaderboards?
You can have up to 50 leaderboard scores per player, and so a leaderboard per country would be perfectly acceptable. In this case, your configuration would work out to 1 leaderboard score per player, assuming that each player in your game would only be in one of your regional leaderboards. Just to further illustrate, you could actually have 50 leaderboards per region (if needed), as if each player is assumed to exist in one region only, then that would still equate to 50 leaderboard scores per player.
I want to use Leaderboard Service.Instance.AddPlayerScoreAsync to dynamically create leaderboards in different countries and regions, but this is not allowed to be created unless I create 195 leaderboard ids in the background, which cannot get the job done. How to do this?