I tried to find information on how to resolve this, but couldn’t seem to find the solution. every time i try to modify or create scripts on a project with entities it it gives me a leak detection message. i tried looking at the stack trace enabled message, but i am too unskilled to make sense of it. would someone be willing to help me understand what’s going on? to be clear, this message was generated with a new project on 2022.3.4f1 with only unity.entities installed and no custom scripts.
Here’s the stacktraced message
Found 11 leak(s) from callstack:
0x0000011de3ce6c53 (Mono JIT Code) Unity.Collections.Memory/Unmanaged/Array:Resize (void*,long,long,Unity.Collections.AllocatorManager/AllocatorHandle,long,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/Memory.cs:79)
0x0000011de3ce6af3 (Mono JIT Code) Unity.Collections.Memory/Unmanaged:Allocate (long,int,Unity.Collections.AllocatorManager/AllocatorHandle) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/Memory.cs:20)
0x0000011de3ce686b (Mono JIT Code) Unity.Collections.AllocatorManager:TryLegacy (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:1023)
0x0000011de3ce65ab (Mono JIT Code) Unity.Collections.AllocatorManager:Try (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:1055)
0x0000011de3ce6523 (Mono JIT Code) Unity.Collections.AllocatorManager/AllocatorHandle:Try (Unity.Collections.AllocatorManager/Block&) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:540)
0x0000011de3ce6233 (Mono JIT Code) Unity.Collections.AllocatorManager:AllocateBlock<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int,int,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:32)
0x0000011de3ce60db (Mono JIT Code) Unity.Collections.AllocatorManager:Allocate<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int,int,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/AllocatorManager.cs:53)
0x0000011df0a3d5d3 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:ResizeExact<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:354) 0x0000011df0a3d4f3 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:SetCapacity<Unity.Collections.AllocatorManager/AllocatorHandle> (Unity.Collections.AllocatorManager/AllocatorHandle&,int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:390)
0x0000011df0a3d40b (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:SetCapacity (int) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:399) 0x0000011df0a3d353 (Mono JIT Code) Unity.Collections.LowLevel.Unsafe.UnsafeList1<Unity.Entities.BakerEntityUsage/ReferencedEntityUsage>:.ctor (int,Unity.Collections.AllocatorManager/AllocatorHandle,Unity.Collections.NativeArrayOptions) (at ./Library/PackageCache/com.unity.collections@2.1.4/Unity.Collections/UnsafeList.cs:181)
0x0000011df0a3d223 (Mono JIT Code) Unity.Entities.BakerEntityUsage:.ctor (Unity.Entities.Entity,int,Unity.Collections.Allocator) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakerEntityUsage.cs:36)
0x0000011defe9971b (Mono JIT Code) Unity.Entities.BakerState:.ctor (Unity.Entities.Entity,Unity.Collections.Allocator) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakerState.cs:44)
0x0000011df0a34783 (Mono JIT Code) Unity.Entities.BakedEntityData:ApplyBakeInstructions (Unity.Entities.Baking.BakeDependencies&,Unity.Entities.Baking.IncrementalBakingContext/IncrementalBakeInstructions,Unity.Entities.BlobAssetStore,Unity.Entities.BakingSettings,Unity.Entities.Conversion.IncrementalHierarchy&,Unity.Entities.Baking.GameObjectComponents&) (at ./Library/PackageCache/com.unity.entities@1.0.11/Unity.Entities.Hybrid/Baking/BakedEntityData.cs:587)
0x0000011df0a1d43b (Mono JIT Code) Unity.Entities.BakingSystem:Bake (Unity.Entities.IncrementalBakingChangeTracker,UnityEngine.GameObject[ ]) (at ./Library/Pack