When I try to use LeanTween based on the structure of their argument list for moveX based on their documentation, I get an error “No appropriate version of ‘LeanTween.moveX’ for the argument list ‘(UnityEngine.GameObject, float, float)’ was found.”
This is the code that gives the error:
LeanTween.moveX( GameObject.Find("buttonA"),7.0,1.0);
In contrast, LeanTween.move seems to work fine:
LeanTween.move( GameObject.Find("buttonA"),Vector3(1,1,1),1);
Any ideas to why moveX argument structure is wrong?
Thanks for the solution! Would love to see the updated version since "optional" sounds like it's not required :)
– unitygalIndeed, it will be included in the next update to LeanTween. You can get the [latest update on Github][1] as well, if you want it right away. [1]: https://github.com/dentedpixel/LeanTween
– dentedpixelGreat, thanks! Love the capabilities and performance of LT!
– unitygal