I’m trying to draw a line between the palm position of two hands( Leap).
Im trying to use OnDrawGizmos but for some reason I don’t see the line.
My code:
If I understand correctly, the OnDrawGizmos gets called every frame. My debug statement does print, but I don’t understand why I can’t see the line.
Thanks!
Update: Now that I look at the documentation closely I think that the Gizmo is not the best way to approach this.: What I need is a Line that is seen in the game view.
We use Line Renderer for that.
In our Starter Kit we draw a line between two index fingers.
What is more - we do this only when both fingers are straight.
I have a trouble when import the latest Leap motion into Unity Pro 5.1.2 on window 7 64 bit with the error alert “Open file not found LeapCSharp.NET3.5.dll” even though it is there. Has you solved that issue?