Hi,
I searched the net and the only one I found tutorials that spawn monsters at random time infinitely. Can anyone help me with the formula on how to create a spawner that spawns enemies after the 1st enemy dies, please?
EX:
- Spawns 1st monster
- The enemy object gets destroyed (atm. Still figuring out how my player can attack enemies)
- Spawner spawns the same monster after a set delay time
Link To my Project.
GitHub - Unity3D-Ket/FoxFight