Learning Shader Trouble

I’m trying to learn shaders and I’m following the iOS ShaderLab video tutorial series that JessyUV did, but either I’m totally missing something or shaders were changed from when he made the video to Unity 3.5. This is what I have. Any help would be great, thanks.

EDIT: Nevermind I just looked at another standard shader and realized I made a ton of syntax mistakes, was hard to see in the video. Anyway all fixed now.

As the name says, jesse has done a tutorial on shaderlab shaders. Most of the built-in shaders are surface shaders though, which are basically simplified cg shaders. So any tutorial about cg or even better surface shaders should help you out, but i can’t give you any suggestions - because i don’t know any.

EDIT: Oh wait, just remembered they did a presentation at Unite11: http://video.unity3d.com/video/3708931/unite-11-introduction-to