Hi guys, so I’ve been trying to learn to code in unity for quite a few months now, if you count the constant breaks due to lack of understanding probably a year and a bit, and I just don’t understand it. Well, I kind of do, if I was asked what a class is and all that yeh sure, but I can’t actually apply that skill, I don’t know how to make my own code for my own purposes. Does anyone have any good, as interesting as possible to keep my attention, tutorials to help me get off the ground with this?
Thanks so much
Ostrich
The best way to learn I found was to ask. I, personally, am terrible, generally, with tutorials and books. So, when I truly, fundamentally do not understand something, I ask. I do my best to prepare a thoughtful question regarding my issue, then post. Replies are generally very helpful in this community.
The way I did, and still do, whenever I’ve had a long break, is just sit down and think, “Okay, what does my game need? How do I do this? Do I need a script, or are there certain things I can do within the editor?”
As soon as you’ve figured this out, just sit down and try applying some code. When you come across something you don’t know, Google it. How do I spawn an object, after a 5 second timer has been triggered? Google it! Or even better, search the Unity Scripting Reference. Lots of good stuff in there! This way you can dig in right away, without a lot of knowledge, and get to learn stuff through experience. You’ll start to remember many things when you have to find them out for yourself 