Learning Unity - How do I get autocomplete like in this video?

I’m watching this video to get an idea of how to start using Unity:

If you go to 59:59 you can see that after he pulled the RiggidBody component, hes able to get a dropdown menu of recommended code to add. When I try using Unity and Visual Studio for C+ i’m not getting this dropdown menu of recommendations.

Its really frustrating because I feel like that would be a great way to play around and see what C+ has to offer in terms of code, is anyone able to help me figure out how to get that dropdown menu?

What you’re referring to is called Intellisense, and it’s available in most modern IDEs. If you’re not seeing it populate, it may be you don’t have your project files generated correctly or you’re IDE install is missing the required language support. By the way, it is C#, and not C+. With computer science, little details like that matter!

But without any more specific information, we can’t really offer you any more specific help.

I’ll pop in with my usual suggestion: spend a few bucks to get Script Inspector 3. It is fast, efficient, highly integrated with Unity, and has that Intellisense feature you’re looking for. I never use Unity without it.

Ah, @JoeStrout , you still workin’ for Flipbook, eh? :wink:

No, but seriously, @nikharadze if you’re having trouble getting Visual Studio to work with Intellisense, Script Inspector 3 is a great investment to make to have a feature-rich IDE built right into your Editor experience. The only complaint I’d have with it is not being able to use breakpoints, which I do extremely often with my work. But I do not regret buying this asset. Worth a look, at any rate.

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