Learning URP (HLSL programming)

Hi.
I’m interested to know where I can learn more about “professional” HLSL programming.
I have downloaded “Introduction to the Universal Render Pipeline for advanced Unity creators” and I’m reading it, but I would like to improve my skills more :).
Thanks in advance.

I find this list of resources very helpful - Resources | Cyanilux. Especially the Intro to Shaders and Shader code sections should have references to what you need.

Hi. Thanks so much for your reply! I’ll check your link :slight_smile: