Griffo
March 7, 2016, 2:03pm
1
Hi,
When I try and set a legacy animation to loop it keeps going back to default.
Is this a bug?
Thanks.
5.4.0b8
EDIT - Noticed there’s no apply button, thats missing on any model with legacy animations and it’s there with any humanoid or generic …
Hi griffo,
Are you trying to edit a read only clip(imported clip) or a clip created in unity?
if the clip is read only, the UI should be disabled and gray out. So if you are changing the loop value from a script it’s expected that your change won’t be saved since the clip is imported
Griffo
March 7, 2016, 4:31pm
3
Hi, yes it’s a imported clip that came with the model, there is no greyed out button, just no button at all.
A friend using a older version of Unity can set it to loop, and has the button.
But in mine …
No button.
so yes in this case it look like a bug,
please log a bug report and send me your case number when you get it.
thanks
This bug has already been fixed, and the fix should be in the next beta or the one after, depending on timing.
1 Like
Added to Known Issues, where it will remain until the fix is released
2 Likes