Firstly I found Graphics region is the most suitable place for my question so I posted it here.
There are clearly 2 kinds of particle effect you can make in Unity. From Add component
menu, there are Effects → Particle System and Effects → Legacy Particles → ….
I’ve been fairly familiar with ParticleSystem but just used some ready-to-use (standard
asset) Legacy Particles. I don’t really understand which is better. The default standard
Legacy Particles seem to look very good (much better than what I can create my own with
ParticleSystem). So is it better than ParticleSystem?
Could you give me some advice from your experience when to use Particle System and
when to use Legacy Particles? I did search about some comparison out there with the exact
phrase “Legacy Particle vs ParticleSystem” but there was not any result talking about this
comparison.
I also did search the Legacy Particle in Unity manual but found nothing talking about this.
From my point of view Legacy Particles seem to look more complicated. But because of
the word “Legacy”, I associate it with “Legacy Animation” which is some kind of old
feature (and may be removed in future) and really confused if “Legacy Particles” is similarly some
older feature than ParticleSystem?
Thank you all for your help!