Legacy Shader(Lightmapped/Specular) Not Working

Hi I have a Legacy Shaders/Lightmapped/Specular shader that ONLY works with local builds. (ie from the editor)

Oddly enough when I run this online through a webplayer the material DOES NOT appear (?!)

If I swap the material to a Shaders/Lightmapped/Diffuse it works fine both online and offline.

Erm…anyone?..Suppport…is this a bug?

Most likely a bug, and we’d appreciate if you have a repro project that shows this.

I have a project I can show. How should I send it to you? Also, I have a WebPlayer version posted on my website. I can send you the link privately if you email me.

File a bug report (Help → Report a problem with Unity in menu), attach the project folder.

Okay, I submitted a bug report.

Unity QA helped me find the problem.
My quality settings were too low.
At first I didn’t understand how to change the quality settings, but they explained it to me:
“See the word “default” - there is little drop down arrows for each platform, that is where you set the default quality setting.
Change it to simple or good and build and run for web, that should fix the issue…”