Hello,
I’m working with the Legacy Shaders (with Legacy Deferred Rendering Path) and I need a Shadow receiving Transparent Shader for basic Decal System.
I found out this one : http://forum.unity3d.com/threads/141792-Decal-System/page32?p=1329504&viewfull=1#post1329504 , but it’s for Unity 4 and it doesn’t seem to work anymore with Unity 5.
Anyone would have an idea how to transform “DefaultResourcesExtra/Alpha-BumpSpec.shader” (from builtin_shaders-5.0.1f1.zip ) so it’d receive Shadows ?
Thanks in advance for any help !