Hello,
I’d like to add a brightness setting to the Legacy OnGui() when using GUI.Button() & GUI.DrawTexture() and other stuff.
To do so, I want to change the shaders used by these functions. I took Internal-GUITexture.shader & Internal-GUITextureBlit.shader & Internal-GUITextureClip.shader & Internal-GUITextureClipText.shader within builtin_shaders-5.1.3f1.zip , put them in “Assets\Resources\Shaders” with my other shaders and changed their output to black, but nothing changed on screen.
I closed & restarted Unity, and still nothing.
Anyone would know how to change these shaders…?
Thanks in advance for any help ! ![]()