Legal question about a game im making

Im working on a game that has mainly user-generated content. I allow them to use heightmaps to stamp the terrain, texture it and place objects (pre-selected or their own). Also use a psudo-lang to make the logic. Is any of these against the unity tos?

No.

This sentence exists entirely to make sure I hit the minimum message length and can be ignored.

1 Like

No.

No issue with the Unity TOS as already mentioned. You might find there are a few things to watch out for on the platforms however. For example, iOS doesn’t like dynamic code. This is normally things like Lua scripts where you could upload a change that breaks the game after releasing an update. When you mention a psudo-lang it’s probably fine if it’s something like building logic out of visually blocks. If it’s a language like Lua you might have issues e.g. don’t want people writing viruses.

If the user generated content is for single player it’s probably fine. Anything multiplayer/shared content can be an issue. Generally it’s safe to expect some user content to be vile and offensive. This can require a large amount of management effort. You’ll need to be able to review content, allow users to report other users, block content, ban users etc. You might also get into copywrite issues if people post things that don’t belong to them.

Another thing to watch out for is that user content can increase your games age rating on some platforms.

Thank you i will take all of it into consideration. U r right for the user imported stuff i didnt think of it