I would like to make a learning app for concave and convex lenses and mirrors. are imaging lenses possible in Unity 5.3?
Hello all, I’d really appreciate the advice. I did want to share what I found. The following article describes how to do refraction with a custom shader and Cg code. I guess its a good time to learn about them. In any case I hope others find this useful and feel free to share other hints that you might have.
https://en.wikibooks.org/wiki/Cg_Programming/Unity/Curved_Glass