Hello there, fellow Unity Developers! Lens is a dark atmospheric platformer, where you have four different powers by using different Lenses. Each power comes with a rule. Will you be able to use your Lenses?
The story takes place in an mystic, dark atmospheric world, with a variety of different environments! After going out of Ira, the village Neil and his fellow group members lives in, in order to find food, the group gets attacked by a group of wolves. Managing to escape the attack with a few injuries, Neil carries his extremely wounded brother to a cave in order to find time to go back to Ira and call for help. Unfortunately, the wounds of Neil’s brother gets worse until it takes his life. Neil promises to his dying brother to find the other group members and get back to the village.
PS: The DEMO of Lens is not representing the final product, but only an example and quick showcase of what the game will be like to play! There’ll be much more stuff to do in the initial release. Also, it’s out there for debugging purposes, so if you ever encounter any bugs or anything similar, please report them by mailing vspygaming@live.com
Please note: By donating, you’re contributing to the development of the game, which means that the game will definitely become better by each 1$ earned as it’ll bring motivation to me and every penny will go towards the development, publishing etc. of the game! Donating means that you’re helping me, and the game significantly which is appreciated! On further questions, thoughts, bug reports, opinions and such - please either comment here, PM me on here or send me mail at vspygaming@live.com Thank you for your time
The gameplay is completely different, just like The Swapper. It’s really similar to Limbo visually as well, but the gameplay is completely different. The environment of Lens is different as well if you pay attention to the background.
Yes, I’m going to try and fix that. Thank you for mentioning!
Edit: do you have any suggestions of how I can make it look more ‘non-alike’ Limbo? I mean, visually the game may be looking like Limbo but environmental and gameplay mechanical it’s utterly different. But please let me know anything you have in mind!
Due to school beginning again aside of my trainings, the development is taking a bit more time. But the game is going full speed and it’s going very well right now
Im not sure you could make it look less limbo’y tbh… I would say change the eye color, but that probably wont suit the aesthetic of the game. I would just carry on as is. If the gameplay is different youre probably all good. It will be compared to limbo of course
Thank you alot for your kind response and feedback I appreciate!
I’ll try and apply some changes visually. But the gameplay is very different, I can assure you! Thanks once more, and I hope it gets compared and recognized by Limbo community because it’s the game that inspires Lens