Official thread for Lens Dirtiness effect
Update notes:
1.05
- Effect wont dissapear in editor mode
- Parameter tweaking is correctly updated now in editor mode
- Dirtiness texture format fix
- No more data leaks
- Added Scene tints bloom option
Official thread for Lens Dirtiness effect
Update notes:
1.05
Very nice update!
Editor controller update was very usefull!
Yeah, at last
Hi David,
I cannot find your test comparison on Dropbox. It seems you deleted it
However I m using it but it double my drawcall.
During this days I make some performance test
Thanks
Please, be careful with your comments. It doesn’t double the actual draw call count. It adds 14. It’s much cheaper than the default bloom with minimum settings.
Lol!
I test a scene with 14 geo drawcall so 28 is the double
Have you compare it with Fast Bloom or Blooms+Flare Unity fx?
Good to know!
Hi David,
Can you add in next release the Undo?
It is very boring …
Add also OculusVR compatibility please
Hiya! I purchased this awhile back and am now trying to optimize my post process effects.
I’m noticing an issue where the image gets inverted and rendered upside-down…
Any tips on how to correct or mitigate this? I find that by enabling/disabling other post effects, I’m able to get it right-side up again, but…it’d be better if this didn’t happen at all!
EDIT: Im stupid…I just noticed the Y-flip checkbox!
Update it!
1.07 is out. Undo function added
I bought it like a week ago…is beautifull but have an huge impact on my mobile project…there is a way to reduce a bit the heaviness of the effect? I have a huge fps drop…
Screen Space effects are pretty challenging for mobile devices. You will also experiment performance hits with the built in bloom effect. In the latest version you have more control over the process. Try tweaking downsampling and bloom iterations. You can make it cheaper. Good luck!
I tweaked down the parameters but still having huge impact…I bought it just for my mobile project . Great effect again but useless on mobile. at least for me
Yeah, it is. I tested it on my nexus and noticed the overkill too
Hi, I purchased your asset, the demo scene works but if I add the script to my own scene’s camera I don’t see the effect. Is it only a case of adding the script to my camera?
Yes, that’s all you have to do. Is your camera in HDR?
Hi David, thanks for your reply;y, got it working now, I played around with the settings. Many thanks, looks nice now
Nice to hear!
Does this work in Unity 5 without Pro?