Let camera render the scene just one time


If i remember correctly, camera render the scene every frame. I am wondering if it is possible that let camera only render the scene one time and just show that image because i am a completely static object in the scene.

If anything moves in front of that object (or, if it’s transparent or translucent, behind it) or the camera moves just one bit, this won’t work. Also, you won’t get a real performance boost by trying to render static objects less often. So why trying?
If you have a good reason to do this, you could take a RenderTexture and let the camera render to it, then set it as the texture of a plane’s material.