I just need a yes/no answer for this one: Is it possible to implement a simple level streaming system without getting Unity Pro? I’m making a 2D linear platformer, but I don’t want load screens between levels. Technically this is pretty simple, but can I do this without buying Unity Pro?
Cheers, and thanks in advance,
–Steve
Joshua
2
For asynch loading in of scenes you need pro, but for the dynamically loading in of assets you do not, use Resources.Load