Level disappearing when playing.

Hello. First post around here, looking for some help :slight_smile:

Anyway. I’ve imported a level from Cinema 4d into Unity. It seems fine in the scene view, as well as in the game view as long as the game is paused. However as soon as I press “play” the mesh disappear and I have no idea why. I’m not just falling through, it really disappears.

I do get an error messege but I don’t really know what it means.

Best regards // Adeon

Never mind, solved it. Won’t even tell you what I did wrong, let’s just say it’s embarresing :stuck_out_tongue: