Level loading + destroying.

Hey, i was wondering what would be the best way to get objects to randomly load as you progress while destroying the ones behind you. I am looking to create a few different parts of the scene and was hoping to get all of these to continue to randomly load in front of you until you die. See the video below for an example.

Thanks :slight_smile:

Make sure you are pooling from a collection of cached and reusable objects. And probably using a hash table or dictionary, presuming you have multiple types. Besides that, just code 'er up!

Can you go into a little more detail? I am a novice coder, recently started learning. I know the basics of setting up hash tables but i’ve never actually put it into practice :frowning:

Thanks for the reply :slight_smile: