Level not found exception

Hi,

I’m getting the error “Level ‘’ (1) couldn’t be loaded because it has not been added to the build settings…”. (I see it with adb logcat).
The strange thing is that I added it. There is 2 scene in my build settings (0, 1).
Something stranger is that it works fine when I build and run from Unity on my device but not when I generate the apk and install it manualy (or from the play market) !!

I’m getting nervous !!! Please help me

Regards,

David

What if you call Application.LoadLevel(“Scene”); instead of using the integer

It was a split application binary problem.
Don’t know why this option was checked with my 13 mega project.

Sorry for the disturbing :wink:

And thank you for your help !!!