Hey, I am a beginner dev that is learning C# and Unity.
I have a game that requires multiple levels, and each level is one scene. Do I need to reprogram each scene or is there a simpler way for this?
Hey, I am a beginner dev that is learning C# and Unity.
I have a game that requires multiple levels, and each level is one scene. Do I need to reprogram each scene or is there a simpler way for this?
I am not sure that I understand your question. One scene per level sounds okay. Are you asking if you can re-use a scene if it can work that way or something else?
I would suggest that you try following this to get started: https://unity3d.com/learn/beginner-tutorials
It will introduce you to Unity and help you get familiar with scripts, the interface and some good starter concepts upon which you can expand.
What I’m asking is that whether each scene would need more programming or can everything somehow be linked back to level 1?
You can move game objects between scenes, and access data in various ways regardless of which scene you’re in, but I do not exactly know what you mean by “linked back to level 1”.
Have you gone through some tutorials, like the ones listed in the link I previously posted?
I think I get it now.