Hi guys I’m new to this Forum, although I have spent countless hours on it, and relatively new to Unity3D.
Making good progress but would like to know if there is a way to send objects to different scenes without invoking it in the current scene. For example: I pick up something in this scene and it adds it to some other scene or the next scene but not in the current scene.
I want to use it to populate items from my current scene into my inventory but also for story development.
Loving Unity3D
Thx in advance!