We are noticing a lot of crash issues in our android game. I couldn’t find anything from the crash logs. Does anyone else also face the same issue? or Can anyone find what might be the issue here?
Here’s the stack trace
Exception java.lang.Error: FATAL EXCEPTION [main]
Unity version : 2021.3.4f1
Device model : vivo V2061
Device fingerprint: vivo/2061/2061:12/SP1A.210812.003/compiler08181245:user/release-keys
Build Type : Release
Scripting Backend : IL2CPP
ABI : arm64-v8a
Strip Engine Code : true
Caused by: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version '2021.3.4f1 (cb45f9cae8b7)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
Build fingerprint: 'vivo/2061/2061:12/SP1A.210812.003/compiler08181245:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2022-09-25 22:08:57+0500
pid: 29674, tid: 30358, name: PlatformService >>> cricketgames.hitwicket.strategy <<<
uid: 10014
signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
x0 0000000000000000 x1 0000000000007696 x2 0000000000000006 x3 0000007085705d50
x4 2e00000000000000 x5 2e00000000000000 x6 2e00000000000000 x7 00000000000000ff
x8 00000000000000f0 x9 2d3bfe99a96e2b97 x10 0000000000000000 x11 ffffff80fffffbdf
x12 0000000000000001 x13 ffffffffffffffff x14 ff00000000000000 x15 ffffffffffffffff
x16 0000007550f40060 x17 0000007550f1c740 x18 0000007084f52000 x19 00000000000073ea
x20 0000000000007696 x21 00000000ffffffff x22 0000007297a15000 x23 0000007297a16000
x24 0000000000000004 x25 0000007085707000 x26 00000000705402b8 x27 00000000148c00c0
x28 b4000072e18897f0 x29 0000007085705dd0
sp 0000007085705d30 lr 0000007550ecc72c pc 0000007550ecc758
backtrace:
#00 pc 0000000000051758 /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: 1f3401beddc9e3190e4c7b3dfcbbcf1b)
at libc.abort (abort:168)```