library not found for -lGooglePlayGames

[xcode] ld: library not found for -lGooglePlayGames
9405: [xcode] clang: error: linker command failed with exit code 1 (use -v to see invocation)

I’m using assets GooglePlayGamesPlugin-0.9.41 and GoogleMobileAds…the latest one

any help? im in windows 10… unity verion 5.6.2f1

Hello @domdev ,
I’m having the same issue right now. Will update this answer when I have something more solid.

By searching the web, I found in some sources that you can disable this library (GooglePlayGames) for compilation manually in the generated XCode project. I have a Mac, so I’ll try that and see if I can compile. If that works, we can try to think about a way to disable the library compilation in the Cloud Build.

Here’s how to get rid of that:
https://github.com/playgameservices/play-games-plugin-for-unity/issues/1994