License Support For XBox Indie Developers ?

I was wondering if there are any plans to work with Microsoft to include
an indie level XBox360 license (a basic one that indies could afford) ?

2 Answers

2

This is a user-to-user knowledge base, not a channel for talking to Unity Technologies. You might have more luck on the forums.

Alternatively, look into the Union program on unity3d.com

From what mentioned there are no plans to support XNA ( keep in mind that Unity is no .NET based technology its native code with .NET only for scripting). The Unity XBox 360 targeting requires XDK which means you must be a licensed developer and can target XBLA and Disk that way. Also the license costs explicitely forbid indie basically, as no indie title so far made enough to even pay the license fees for XBLA targeting and leave enough at the same time to pay even the rent.