Hello,
I’m evaluating Unity for using with my project, and I’d like to be sure of a few things. My project wich is sport simulation, will only be shipped on PC, and never been sold by any online services, as it will be sold only with our dedicated hardware. So how can Unity verify the revenue from my project to be over or below the $100,000? Given that premise do I still need an explicit Unity authorization before the distribution of my product?
Thanks in advance!