Light bake fails; Failed to add geometry for terrain with hash; errain has no triangles or is fully

howdy,

Ran into a bug with the Progressive light mapper. when ever i try and do a light bake i get

[PathTracer] Failed to add geometry for terrain with hash 'ac0a3d93600c832a32629db5123a2271'; terrain has no triangles or is fully covered by hole(s).

With all differnt hashes. Have had this issues in URP for both 2021.2.11f1 and 2021.2.4f1.

havnt done anythign weird to the terrain past using the tolls it has. any tips?

Are you using terrain holes, by chance? If so, you might be running into this issue: Unity Issue Tracker - Terrain object with holes doesn't get a Lightmap generated when the object isn't a quadrangle

If you’d happen to run into a different issue, please report a bug and we’ll take a look.

Ahh this looks to be it!

@kristijonas_unity I also ran into this, reported as IN-31231. In my case the hash in the logged error is always 0000…00.