Light baking quality

Any plan to significantly improve light baking quality and make it more accessible and easy to use? From what I know, even until today it’s still really hard to get beautiful light baking quality at 2021.3 lts. My current target platform is android mobile platform btw

We aim to significantly improve the robustness and stability as a first step. This will allow us to build on top of this foundation to achieve better performance and a lower memory footprint, providing higher quality bakes in less time.
Following that the plans are to improve the API surface to allow baked GI to be integrated better in other products such as Adaptive Probe Volumes and be much more flexible for users. You can find more details on our roadmap: Unity Platform - Rendering & Visual Effects - Global Illumination. Depending on your interest in the area and availability to comment, your feedback on this roadmap can help us shape the features we build for Unity in the future.

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